Noah's Ark
Welp, here's one of the things I'm working on at the moment. It's a layout for a project my dad's got going, it'll going to end up being a mural on a wall in some school somewhere. It's been kinda fun, though the animals have been proving tedious and more time consuming than I imagined, in retrospect I also wish I'd been a bit more daring with the composition and subject matter. Will update with more stuff in a few days I hope.
Day 15 TGBE
Day 15 of The Great Beard Experiment, in which I attempt to leave my beard to grow long and luxurious, unfettered and untouched by blade of flame. I'm curious to see how full it'll get, or if my regular "leave it for two weeks" length is the maximum achievable sproutage.
In other news, I'll post some art in a wee bit. Just working on a layout for me dad that's proving a little tough at the final stages. It's a Noah's ark "painting" which was fun until I started to draw the animals. TOO MANY OF THEM! Noah really should have just put them in U-Haul's instead.
In other news, I'll post some art in a wee bit. Just working on a layout for me dad that's proving a little tough at the final stages. It's a Noah's ark "painting" which was fun until I started to draw the animals. TOO MANY OF THEM! Noah really should have just put them in U-Haul's instead.
Prologue level art is done!
Shof, I swear I tried some yellow in moon, but then the background got too bright, which made focusing on the main character hard. Actually the hardest part of this whole thing was making the background look interesting but ensuring it doesn't distract you while you play.
I've included a few detail images:
Hey Shobo, what you been up to?
Apart from... work... stuff. This, which is about 60-70% done at the moment. It's the background/foreground for the prologue level in the videogame, you might remember the concept piece I did for it here. This piece was a lot more time consuming due to the resolution and scale it's shown here are 1/3rd actual res.
Oh yeah, ignore the guy dressed in Spider-Man underoos, he's just there for scale reference. I should warn before you click through it's a fairly large image, and even then I've had to compress it heavily to make it almost-web safe.
Detail:

EDIT: Here's the latest update. Fewer trees, closer to completion.
Oh yeah, ignore the guy dressed in Spider-Man underoos, he's just there for scale reference. I should warn before you click through it's a fairly large image, and even then I've had to compress it heavily to make it almost-web safe.
EDIT: Here's the latest update. Fewer trees, closer to completion.
Happy New Year all!
I almost didn't put a post, but figured I might as well mark the occasion. I'm sketching, watching Season 4 of Angel, and wondering what to have for dinner. Also contemplating the bottle of half empty merlot I started on last night.
Love you all!
Love you all!
Jonah Lives!... (again)
I finished the script for Jupiter Jonah and the Treasure of Oduduwa almost a year ago but it's been languishing in production hell since then. I've taken the script out of mothballs, given it a dusting off and decided to plot the rough layout. Scenes have been shifted about and lines and dialogue have been altered, but I think it's all for the best.

I color more of Shof's stuff.
They were each done in about 15 minutes but they were so much fun. I love working on Shof's pencils because the texture and detail just make you want to go nuts. He wants me to work with some more muted colors next time but I kinda just want to go on a vibrant technicolor jamboree that screams at you.
Edward 2.0
After getting a lot of feedback from Shof, he decided to have a go at taking what I was working on and running with it, the result is what you see above (though I colored it). Frankly I loved it, so I've asked Shof to go ahead and design all the human characters in the game, including Edward, Roderick Usher, Madeline Usher, Jeeves the butler, Wilhelm Usher, and The Creepy Old Man.